The Publisher
Forty years of historical research, playtesting, and a conviction that wargame rules should be both accurate and enjoyable to play.
Purpose
Actions Rules exists to produce historical wargame rule systems that take the history seriously without sacrificing playability. Every rule in every system has a historical justification. Every mechanic has been tested against the record. We believe that the best wargame rules teach you something about the period they cover — and that learning should happen at the table, not in a library.
The Designer
Education
Rice University, honors
Rules Published
3+ major systems
Years Designing
50+ years
Experience
USNR, Author, Asst Professor
Lee Thomas Sowers is the designer behind Combat Action Command, Skirmish Actions, and America's Olde West, bringing over 50 years of experience in military simulations to every system he publishes. A graduate of Rice University with honors in computer modelling and original research in Conflict & Hegemony, Lee has taught tactics to SWAT teams and military personnel, directed First Battle of Fulda Gap simulations for U.S. Army Reserve units, and served as a college professor in computers, marketing, and accounting. His analytical work has been consulted by the Mosher Institute for International Policy Studies, and he has presented anti-terrorism studies to Congressional committees. Lee is currently developing Army Actions Rules and Famous Naval Actions — including simulations of a Chinese invasion of Taiwan. If you are interested in game development or playtesting, contact Lee directly through the Contact page.
History
Actions Rules was founded in 1986 with the publication of the first edition of Combat Action Command. What began as a set of rules photocopied and distributed at conventions has grown into a catalogue of five major systems, each covering a distinct period and scale of historical warfare. The rules have been translated into four languages and are played in over thirty countries.