Large-scale Napoleonic battle with troops in formation
All Game Systems

Operational Level

Decisive Battles

Operational-level rules for the great engagements of history. Command friction, supply lines, and the strategic pressures that decided campaigns.

ScaleOperational / Division and Corps
PeriodNapoleonic to World War II
Players2–4 players
Duration4–12 hours

Rules Overview

Rules Overview

Decisive Battles operates at the operational level, where divisions and corps manoeuvre across campaign maps and the decisions of army commanders shape the fate of nations. The system abstracts individual unit detail to focus on the higher-level challenges of logistics, intelligence, and the management of a large force under the fog of war. Each scenario is based on a historical engagement, with historical orders of battle and terrain.

Key Features

What Makes This System Distinctive

Historical Orders of Battle

Every scenario includes historically accurate orders of battle, giving players the same forces the historical commanders had available.

Supply and Logistics

Armies run on supply. Cut the enemy's supply lines and watch his combat power wither. Protect your own or face the same fate.

Intelligence and Reconnaissance

You rarely know exactly where the enemy is. Reconnaissance is a vital operational tool, not an afterthought.

Campaign System

Link individual battles into operational campaigns. Losses carry forward; reinforcements must be earned. The war has consequences.

From the Designer

Designer's Notes

Decisive Battles was designed for players who want to understand why the great battles of history turned out as they did — not just to refight them, but to grapple with the same operational problems the historical commanders faced. The system is deliberately demanding. These are not casual games. They reward study, preparation, and serious engagement with the history.

Field Orders

Download the Rules

The complete Decisive Battles rule set and scenario packs are available as print-ready PDFs.